Deadly Sin is a classic role-playing-game that has a mid-90's look and feel, similar to Final Fantasy. It keeps all the classic dungeon searching, treasure hunting, and character management elements found within this genre and adds some slight variations that are quite refreshing and useful.
Character Development
For starters, as you level up your five character team you'll collect skill points which you can spend on each character's unique skill tree. This allows you to start specializing your members early on and to unlock higher tiers earlier with some careful planning on your part.
Battle System
Tied closely into your skills is the threat system which is employed in the turn-based battles. Enemies will focus on those team members which deal out the most damage, and so you can draw their attacks against your stronger melee warriors and use other character's healing abilities without drawing too much attention to your weaker spell casters. Consequently these aspects add in a rather deep strategic element to your RPG experience and keeps things interesting as you work through the story.
Story & Gameply
The story is also another key element to Deadly Sin and it grabs on to you early and doesn't let go. Unlike other RPGs where you have to spend a good amount of time getting into the story and performing simple fetch quests, Deadly Sin will have you collecting companions and spending Skill points within the first half hour. You'll be exploring creepy mausoleums and giant capital cities in no time and the game does a good job of balancing combat with exploration.
The battles are random in nature but there are special Monster Nodes which once found turn off the random battles within a region. Therefore you'll battle a handful of monsters in order to gain experience, find the Monster Node, and then you can search with impunity for all the treasures hidden in the level. These features add together to make a very enjoyable and entertaining experience.
Combat Animation
There are perhaps some slight issues with the combat system in that the stilted animations during fights are a bit jarring after the smoother overworld graphics. Also the use of flashing sprites to select targets during combat isn't as easy to see or keep track of than a simple large triangle that other games have used. Yet, these are superficial problems at most and don't detract from the combat that much.
Conclusion - Refreshing Twists and Solid RPG Action
Overall, Deadly Sin provides intriguing and addictive RPG action that is accessible to new gamers as well as give experienced RPG fans a bit of nostalgia. The few twists it adds to the gameplay elements are refreshing and help to give you hours of entertaining role-playing action.
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