|
IV. Moving Tips
Since Metal Knights is a turn based game, getting the most movement out of your units is essential.
Cut corners by moving diagonally whenver possible. This can save several movement points.
Move one square at a time rather than several. You can plan a more efficient route to your destination than the computer can.
Use transports extensively to extend range for almost all units. You can give Panther units a huge boost by loading them in a transport, moving the transport, then moving the Panther. This also works with the Hercule transport plane and the cargo transport ship. A shark and cargo can be used in tandem to greatly extend the range of a shark. Transports and infantry are essential.
Always move on roads whenever possible. If you are moving frequently offroad (between resources for example), it may be worth the money to get a bulldozer and begin laying roads between destinations.
Farms, resources, and cities only use up 1 movement point.
Next: University Tips
|