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Test your military and economic skill in this turn based strategy game.

The General game

The General

Avg. Rating: 32121  (11 Player Reviews) - Write a Review & You Could Win 2 Full Version Games! ($40-$60 value)

We are sorry, this game has been discontinued. :(

Game Description

The General is a turn based strategy game of resources and conquest. You are in charge of hiring your commanders and manage the political, scientific, and economic factors of your nations. The game features a very smart computer artificial intelligence that will challenge the best of strategists. Internet and network play supported. Freeware.

Short Review (Borrowed from developer's site)

2 to 20 states can take part in each game. In the beginning of the game each of the states gets an equal territory and equal resources. You are the leader (or a marshal, as you wish) of one of them. Your goal is to unite the world under your rule, upon conquering all the other states.

In the game process you will have to solve issues of economy, science and military politics. You are going to hire scientists, recruit soldiers and purchase generals. You can put most of your resources into science, or, alternatively, build a militarized state. In any case, you cannot just quitely sit the game through. If you are passive, the others are going to get you!

The largest merit of "The General" is its superior artificial intelligence! Just try playing it, and you'll see for yourself. It is important that the computer is not confined to some certain rigid scheme of play and it reacts adequately to the actions of other players. The computer does not cheat and it never peeks in the achievements of human players, unlike so many other games. It plays so well just because it is smart. :-)

Player Reviews

Average Rating: 32121  (11 Reviews)
» Submit your own review!

43211 Risks, intellect, and fun--Sound good?, May 22, 2008

by Nick (Rochester, NY)

I encourage anyone seeking a challenge to try and play this game at it’s difficult levels (with a lot of countries). The AI is smart, and one has to balance well the different aspects of the game (including technology upgrades, economics, and military) while accounting for the randomness factors and luck. Great game.

21321 general, Oct 02, 2007

by Anonymous

This game was pretty good. The game got boring pretty fast and i found it boring how you couldn’t attack anyone by yourself you had to let your general attack.

43211 Why Play the Generals, Sep 29, 2007

by JC Matriano (Philippines)

1st of all it has a easy to learn economic system but it’s hard to master once the game heats up.Many of the game’s features appear simple but they are very hard to master, specially if you "start late".While I played the game I noticed that it is hard to balance the finance features of the game with the economical ones.I liked the parts of the game when you NEED to fight to earn land…something like a conquest.One of the rules in playing the game is to always watch and think unlike other turn-based games because this game really PULLS you to play hard and think sharply which is good for both adults and kids.In my opinion, this game is probably the best turn-based strategy game because it FORCES you to not just WATCH but PLAY it with all your heart.So to all of you strategy game fans out there…PLAY ON!

21321 Clever game, but far too difficult, Sep 27, 2007

by Unsatisfied (Schenectady, NY)

I am a turn based military strategy game fan, and have played many different games of that genre for over a decade. This one is by far the hardest one I’ve played. Even on the training (easiest) level, the computer explodes in both economy and military might far above me in 10 to 20 turns. I’ve tried every strategy I can think of, and it wins straight away.

If the AI wasn’t so difficult even on the easy level, this game would be fun.

43211 Great GAME !! - Manual needs re-writing, Jul 23, 2007

by STAL (ATHENS, GREECE)

Great Game, user friendly, some depth of strategic (perhaps operational or tactical) thinking. The General has a workable concept and its algorithm works smoothly and fast. Game play is easy to everyone to lean playing but does not allow the player to have more flexibility in setting the parameters of its battle. Science tools provide such flexibility to the player but not for battle direction. The game needs the addition of a “battle window” in which the player would have info for the opponents and would direct the composition of its own forces as well as their formation and tactics. It seems to that the player cannot select the Battle orders, as appears in the manual. The manual, nevertheless, needs a re-writing as in several areas (especially in the section for military, battle orders, etc) are confusing: e.g in what conditions an PC-opponent decides to attack, what does mean military “level 1” versus military “level 2”.

See all 11 player reviews...

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