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- Customize teams and games to an astounding level
- Simple controls and gameplay mean that anyone can get into the game
- Campaign and Deathmatch modes increase options for solo play
- Various methods of multiplayer make it easy to battle against friends
- Funny graphics and sounds add to the fun
- No tutorial or introduction to game
- Difficult and annoying training missions
Worms Armageddon Fast Facts
- Worms Armageddon was released in May 31, 1999
- The game was developed by English company Team17 Software Limited
- The game was published by MicroProse Software, Inc.
- The game was released for Dreamcast, Game Boy Color, Nintendo 64, PlayStations and Windows
- Worms Armageddon is part of the massive Worms series of turn-based strategy titles. Highlights from the series include Worms (1995); Worms 2 (1997); Worms World Party (2001); Worms Blast (2002); Worms 3D (2003); Worms 4: Mayhem (2005); Worms Reloaded (2010); and Worms: Crazy Golf (2011)
- Multiplayer was introduced via connection to Team17's WormNet server
- An editor was included that allowed for greatly varied customization. It was an early example of what modding could achieve
- Two dedicated programmers, Deadcode and CyberShadow, provide periodic updates to the game, the last being in late 2010
- In addition to the Worms series, Team17 Software has developed numerous popular games, including the Alien Breed series and Lemmings
- MicroProse was founded by Sid Meier (Civilization, Railroad Tycoon) and 'Wild' Bill Stealey (Red Storm Rising, Gunship) in 1982. It is especially known for its many flight simulators.
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